Stilmann Prismatic 8-30
Full pipeline prop - modeling, UVs, Substance Painter texturing, Blender rendering.
3D ENVIRONMENT ARTIST & CG GENERALIST
Environment Art & CG Generalist Portfolio
Blender · Substance Painter · Reality Capture · Rendering
View Work ↓Full pipeline prop - modeling, UVs, Substance Painter texturing, Blender rendering.
Short film set within the Revoluna universe. Storyboarded from scratch, fully animated.
Alpine railway worldbuilding. Cinematic lighting meets architectural scale.
3D Gaussian Splatting archive project. Bridging analog heritage and digital preservation.
Flying cities universe - atmospheric environment work and lore-driven world design.
ABOUT ME
I'm Janos Finger, a Media and Communication student at HS Offenburg in my sixth semester with a clear direction: I want to build environments as a 3D Artist and CG Generalist. My work lives at the intersection of technical precision and cinematic storytelling — from hard-surface modeling to atmospheric lighting, Gaussian Splatting, and everything in between.
HS Offenburg · Media & Communication · Semester 6 · 2026
LET'S CONNECT
Seeking an Internship position starting WiSe 2026/27 as 3D Environment Artist or CG Generalist.
JFinger.official@gmail.com